CrazyTalk Animator 3.2 is here and it provides quick and hassle-free integration with Adobe Photoshop. This integration allows you to transfer to the CrazyTalk Animator application from Photoshop and vice versa. This means the user can go beyond the offerings of CrazyTalk Animator 3.2 and apply even more editing options to their animations from colors, to filter effects and even clothing styles, giving you much more control over your finished animation.
The CrazyTalk Animator 3.2 pipeline allows any digital animation artist to be able to easily convert any 2D artwork into an animated image using PSD templates. I personally love the wide range of colors, styles, poses and accessories on offer with version 3.2. There’s so much here that you’ll find yourself playing with each one just for fun before deciding what you want.
Featuring new export capabilities, CrazyTalk Animator 3.2 allows the user to quickly and freely customize their animations by swapping outfits and accessories, changing poses and creating facial expressions. All of this is done within the CrazyTalk Animator application before being sent through to Photoshop to be composed using Photoshop’s design layers.
Within the CrazyTalk Animator 3.2 application, the user can quickly and easily launch Photoshop. This means sending your creations over to Photoshop for editing doesn’t require going to your desktop, loading up photoshop and finding the external file, instead it’s all taken care of by the CrazyTalk Animator Application itself. I love this ability as it allows me to keep focus on my work and not spend valuable time going in and out of the two applications separately.
A new facial system allows for in-depth editing of facial movements and expressions, allowing you to animate things such as mouth movement, eye movement and even the eyebrows, allowing for a more natural appearance to your character’s face.
If you love accessories when animating, you’ll be happy to know CrazyTalk Animator 3.2 allows the user to freely compose one or more accessories with the use of prop items and pre-composed animations. The user is able to easily select any body part of a character animation to place these accessories.
A clean U.I ensures using the software is as easy as possible whilst still allowing the user many advanced options such as rendering, voices/sound effects, motion alignment 3D/2D options amongst many other things. Taking center stage in the U.I is the preview window (working area) which is where your characters and props can be worked on and observed in a gridded area complete with a zoom feature to ensure you can animate characters and props with precision.
Next to the preview window on the right is the content manager/scene manager. Here you can access your custom content to quickly and easily apply it to your scene from the content manager. The scene manager displays everything in your current project.
Running across the top of the application window is the main menu bar, which is home to all the available commands options within CrazyTalk Animator 3.2. This is where you can do things such as importing and saving amongst many other options.
There’s obviously more to the U.I but that would take forever to write about. Overall though I have personally found the U.I to be clean and intuitive with a focus on simplicity, without losing the options that any advanced animator would need for their work.
To try Crazytalk Animator 3.2 on your Windows PC or MAC before you buy, you can download a free 15 day trial of CrazyTalk Animator 3.2 from the link below.
To jump right in and buy CrazyTalk Animator 3.2 for either Windows-based PC’s or MAC or for more information check out the link below.
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